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Google ignored Android XR at GDC 2025, and indie VR devs are concerned

Google ignored Android XR at GDC 2025, and indie VR devs are concerned

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Google made no effort to reach out to indie VR and XR game developers at GDC 2025. Combined with social media reports that most top-selling Quest devs were “rejected” from Google’s Android XR boot camps, it’s painting a worrying picture about what to expect from Android-based headsets like Project Moohan.

Google loves GDC; it has a huge presence there every year. This year, its panel on real-world AI applications in game development filled up 45 minutes before it started. It had several Android gaming panels and a large Play Store exhibition in the West hall, and it partnered with Samsung on another Galaxy panel.

GDC is well-known for its private hotel demos off the show floor. Perhaps Google made an Android XR push behind closed doors with larger VR publishers.

A large GDC logo on the show floor

(Image credit: Michael Hicks / Android Central)

But Google’s decision not to court indie VR devs publicly with panels or demos — at the same conference where Meta pushed its new passthrough tech and reassured devs how profitable their store is — seems pretty telling.



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